Witch Bolt 5e D&D Guide [2023]


Witch Bolt 5e D&D Guide [2023]

Spell Description. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12.


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Witch Bolt starts a regular ranged spell attack that deals 1d12 (6.5 average) lightning damage on hit. If it lands, a sustained arc of lightning forms between you and the target. It remains until the target moves out of the spell's 30-foot range, has total cover from you, or you perform any action other than continuing the lightning arc.


A Perfect Guide On Witch Bolt 5E Spell Spell Angel

Witch Bolt [ Trait ensorcelé ] level 1 - evocation Casting Time: 1 action Range: 30 feet Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target.


Witch Bolt, Vampiric Touch, and Contagion Retold Three classic but problematic spells

23 This question does not show any research effort; it is unclear or not useful Save this question. Show activity on this post. After reading the effect of Witch Bolt from the D&D PH, it really seemed to me like an insanely powerful spell, especially when cast at 2nd level or higher.


Witch Bolt 5e Mechanics and Guide To Using the Spell

Witch bolt was a simple arcane evocation spell that continuously gave electric shocks to its target. The spell created a beam of blue energy from the caster towards a target creature. If the creature was caught in the beam, a sustained arc of lightning was established between the caster and the target, dealing damage for as long as the caster kept concentrating on maintaining the spell, and.


Witch Bolt 5e Why Use It? The Dungeon Rats

A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature.


1st Level Spell 74 Witch Bolt (5E) YouTube

A jolt of lightning zips out, shocking the daylights outta someone. That's Witch Bolt. But it doesn't stop there. The spell bonds the caster and target together with a tether of lightning until the caster takes another action. For instance, a grumpy Dwarf called Thorgar humping through a dungeon. A sneaky goblin's just out of his melee range.


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Witch Bolt 1st-level evocation. Casting Time: 1 action Range: 30 feet Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell.


Witch Bolt 5e Witches be Cantrippin' — Caverns & Creatures

For those starting spellcasters that need to make every spell count, this is a deep dive into a promising option from 5E D&D - Witch Bolt. What is Witch Bolt? Below are the essential stats for Witch Bolt: Level: 1st School: Evocation Casting Time: 1 action Range: 30 feet Components: V, S, M (a twig from a lightning-struck tree)


D&D 5e Witch Bolt Rework Brandes Stoddard

Casting Time: 1 action Range: 30 feet Classes: Sorcerer, Warlock, Wizard Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target.


DnD 5e Witch Bolt Explained How Good Is It? The Arcade Man

The D&D Witch Bolt is one the best wizard spell that brings a lot to the table. Here, we will provide a thorough Witch Bolt 5E Guide, including how and when to use it, its shortcomings and strengths, and everything in between. Contents show D&D 5E Witch Bolt Explained 1st Level Spell #74: Witch Bolt (5E) Watch on


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Page 289 of the Player's Handbook. Witch Bolt. 1 evocation. Casting Time: 1 action Range: 30 feet Components: V S M (A twig from a tree that has been struck by lightning) Duration: Up to 1 minute Classes: Sorcerer, Warlock, Wizard A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target.


Wand of Witch Bolt (5e Equipment) D&D Wiki

Witch Bolt Evocation Level: 1 Casting time: 1 Action Range: 30 feet Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target.


A Perfect Guide On Witch Bolt 5E Spell Spell Angel

A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning damage to the.


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Witch Bolt is highly effective as a low-level spell, offering up to 11d12 damage on a hit when used as a 1st-level spell. Upcasting isn't really worth it since the continuous damage does not scale. Even the greater initial damage doesn't really balance out exactly how much is lost when the player misses it whilst using a higher-level slot.


D&D 5th Edition Witch Bolt Spell Guide For beginners by unearthed arcana Issuu

Witch Bolt 1st-level evocation Casting Time: 1 action Range: 30 feet Components: V, S, M (a twig from a tree that has been struck by lightning) Duration: Concentration, up to 1 minute A beam of Mister Witch Monsters Fey Ancestry. Witch has advantage on saving throws against being charmed, and magic can't put him to sleep. Special Equipment.